I like Tom Clancy’s The Division(TM) (and, yes, that’s the last time in this post that I’ll use the whole name), and I think it looks really good. The city is modeled and textured very well, and the guns and gear are lovingly rendered (especially the purple beanie and the stylish slouchie, whatever that means). But sometimes, the devs got a little lazy and used a lot of copy and paste. An example is the “Fashion” store in the video below. All the clothing is the same (and ugly as sin). Sure, it is good to reuse textures and art assets, but it’s like they’re not even trying. You can’t tell me there wouldn’t be a little black dress or a red sparkly dress in a fashion store in NYC. If this were just a random spot I wandered into, it might be okay, but we need to go into these stores to get crafting materials, so it is an integral part of the game. C’mon The Division folks, try harder.
Tag: video
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Star Trek Online: Making a Fat Bajoran on Risa. Adventures of Lt. Cmdr. Fatass
I decided to experiment with the character editor to make my Bajoran Female character look more like the reality of myself and many other ‘Muricans with a little (or a lot of) extra weight. Unlike all the other avatars I see in their tiny swimsuits on Risa, Lt. Cmdr. FatAss here has as large a belly and legs and torso width as I could make. It makes her more representative of most of us playing the game, I’d suspect, and I couldn’t stop laughing as I flew her around Risa and compared her to all the petite lovelies that everyone else uses. I’m surprised her floater was even able to lift her! That being said, she’s at the limits of the fatness scale of the editor, so she looks stout, but not enormous like the stereotypical fat person we all know or see on TV. Admittedly, it is a game, so we don’t want it to reflect reality too much, but it sure was fun being different from everyone else on Risa!
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Star Trek Online Graphics Bug: Flying Without a Floater
Even with yesterday’s patch, my studly Joined Trill Admiral in Star Trek Online is so badass that he can fly in the Risa events without a floater. Or at least he’s pretty good at hiding his floater (the jetpack thing used on Risa). The video below shows it. I think it is the outfit he is wearing, because when he was in his boring old uniform, the floater was visible. But now that he’s trying to relax from his stressful job as an Admiral in Starfleet, he changed into relaxing off-duty robes (and, no, he won’t say if he’s wearing underwear, ladies), and his floater has become a fancy stealth unit.
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Killzone Shadow Fall is pretty, but stupid
Let’s say you just defeated your enemy by blowing up his planet. Then, apparently feeling guilt, you give the enemy refugees half your planet, because, hey, what could go wrong? I mean you have a (presumably small) population that hates you to the death and not just because you blew up their planet, so it’ll be okay if you give them half of yours, right? And rather than giving them some continent somewhere, you just put a wall up and they get one side and you get the other. Oh, and your citizens that lived there? They need to move, and your enemy may or may not cooperate in giving them safe passage.
Does that sound like the stupidest, most contrived scenario for a game? It does to me, but that is the premise for Killzone Shadow Fall. Since I never finished Killzone 2 or 3, I don’t know if this is in keeping with spectacularly stupid plots or is a new achievement in stupidity for the series, but there you have it.
Assuming you can muster up the effort to keep playing the game after that introduction, you’ll see a very attractive game that seems like it could be fun. You get dropped on the enemy side of the wall, yet for some reason, you don’t have any gear with you. You need to find all your stuff, including your personal helper robot, which is a nifty thing. Again, contrived and stupid. The video below shows me retrieving the ammo for my rifle with the help of the robot. I order it to go and kill the baddies then use it to make a zip line so I can get to the dropped supplies. I then explore a bit and find a downed allied aircraft. I stopped the video at that point, because I thought I was going to die, but I fought off the attackers and continued the mission.
The main problem I have so far with Shadow Fall is, while it is pretty, the field of view is narrow enough that it is hard to see enemies until you’re being hit by their bullets. This is annoying. Surely if I can have flying robot helpers, I could have a HUD that outlines the enemies for me.
In the short term, I have abandoned Shadow Fall and continued to enjoy Knack. Once Knack is done, I will consider what game I should play amidst playing LOTRO Helm’s Deep and Star Trek Online’s The Sphere.
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Knack is my favorite Playstation 4 game so far
I bought 3 games for my PS4 thanks to Amazon’s buy-2-get-1-free sale: Knack, Killzone: Shadow Fall, and Assassin’s Creed IV Black Flag. I haven’t even opened AssCreed, but have tried both Killzone and Knack, and like Knack quite a bit. I’m not normally a platformer kinda guy, but Knack is very well done, mostly fun, and very whimsical. The graphics look good, but not in a photo-realistic way. Instead, it looks like a finely animated cartoon that we can participate in. The video below shows a short snippet of my gameplay, including me making a stupid mistake at the end and getting killed.
While the game is fun, it isn’t easy, even on easy mode. Some of the combat gets quite easy, but some of the enemies can take you down in one hit. A few of the puzzles take a few minutes to figure out, but they haven’t been too hard as far as I’ve played.
The biggest problem with the game is the checkpoint save system. Games and developers that use bad checkpoint systems like this one don’t respect their players. Yes, there are mini checkpoints during the gameplay, so if you die, you don’t go back too far (Killzone: Shadow Fall also has these), but they don’t stick if you need to quit the game. If you quit, the game restarts you at the chapter checkpoint, so I lost quite a bit of progress when I so nastily discovered this. Infuriating! Killzone saves the current checkpoint so you can quit and come back and not lose anything, so it is much better than Knack in this case.
So do I recommend Knack? Yesterday when I lost so much progress due to the pathetic checkpoint system, I would have said “NO,” but after calming down a little and playing some more, yes, it is a worthy game and is fun to play. I’ve yet to try the co-op mode, but I look forward to that.
And, of course, it’s killing me that the PS4 came out at nearly the same time as the new Star Trek Online season (The Sphere), which has a really fun battle zone for ground combat, as well as the new Lord of the Rings Online expansion (Helm’s Deep). Oh how will I get time to play all these things?
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Two #LOTRO Videos: Mounted Minstrel and Michel Delving Horse Race
I took two videos in LOTRO recently and thought I would share them.
The first is very short. I was experimenting with NVidia’s ShadowPlay in LOTRO and happened to turn it on just as a not very bright mounted orc started attacking me. I’m posting this to show how dangerous a mounted Minstrel can be. I was able to take the enemy down in seconds even from a full stop, though he was higher level than my Mini. I’m really liking the Minstrel class for combination of damage and healing, though when I managed to get a bunch of enemies attacking at once, he died. However, he was able to take down the Craban Master Warband near Garsfeld solo, even though it’s a small fellowship one.
The other video is the horse race near Michel Delving. This run got my Hunter enough Fall Festival Tokens that he could buy the Spooky Caparison of the Bat to decorate his War Steed.
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Saints Row IV Powers Video using NVIDIA ShadowPlay
Yesterday I mentioned some of the awesomely fun powers the player has in Saints Row IV. Well today, I have a video showing it. This also gives me a chance to try out NVIDIA’s excellent new ShadowPlay feature.
In the video below, my character (I don’t normally play female characters, but SR4 allows you to change genders and looks nearly at will, so this is what the POTUS looked like at that moment) did a bit of jumping, gliding, running, and killing people. One of the powers is to have an aura of flame which lights bystanders on fire, but not other Saints. It apparently also imbues bullets with fire, but I didn’t use it much, so can’t say for sure.
My game was running at my monitor’s resolution of 2560×1440, yet NVIDIA’s ShadowPlay scaled it behind the scenes to make a 1920×1080 H.264 video without any apparent burden on my CPU or the graphics in the game. I’ve used FRAPS before, but this achieves much greater compression and less system impact. I think it’s a great thing that NVIDIA has given those of us that use their graphics cards.
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Zen Pinball recorded with Hauppauge HD PVR 2
Note: I’m truly horrified that I didn’t spell Hauppauge right in either the title or the article. And I knew better… Sorry Hauppauge!
I bought the Hauppauge HD PVR 2 Gaming Edition when it was on sale at Amazon a week or so ago, and finally got a chance to hook it up yesterday. As a test, I recorded the excellent Zen Pinball running on my PS3. This video shows one of the Avengers tables, which look and sound great. I am not a very practiced player, so the game is over mercifully quickly for those of you that watch the video.
The HD PVR 2 is a nice step up from the old HD PVR that I had before. With that one, I had to switch cables and do all sorts of annoying and tedious things to set it up for either XBox360 or PS3. The new one can have both attached at the same time, which is very nice. The biggest bummer is the lack of an easy way to switch between inputs without going into the software running on the PC. I also may return my unit, because it seems to have a cosmetic flaw: only half the unit lights up when it is in standby mode, so apparently some of the LEDs must not be working. Overall, the video quality seems good, so if you want to record your PS3 or XBox360, this seems to be the unit to get.
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Fable III Missing Child mission
I’m enjoying Fable III a lot. To some extent, it is a slightly dumbed-down Fable II, but so far, it is extremely well done, and the voice acting is superb (John Cleese, Ben Kingsley, Bernard Hill, Simon Pegg, and more)! I have only played a few hours, so haven’t done any flirting or marriage or anything, but I’m enjoying the triple thread of magic, guns, and swords.
The video shows a mission where I needed to rescue a missing child. Once I found her, I needed to hold her hand to bring her back to her mother (with several attacks on the way). It turns out that the hand holding dynamic is used throughout the game to escort people, even adults of the same gender, so get used to it!
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LOTRO Tour Part 6: Stock to Bree
In my never ending quest to show just how big Middle Earth in LOTRO is, I’m continuing the tour, this time riding from Stock (in the Shire) to Bree.
This is, of course, not the path the Hobbits took to Bree, as they went through the forest and met Tom Bombadil. Sometime, I will show that path as well, but it is a bit of a maze, so I thought it better to continue the tour in a simple manner first.
I am horrified to see that I already did such a tour segment, but this is a new video and probably nicer…