Tag: PC

  • LOTRO weekend update

    This was a good weekend to play LOTRO. Not only was the Anniversary Festival going on, they were running a special 100% XP bonus all weekend. Because of that, I didn’t do much with my Lore Master, because he is at the level cap, but instead took advantage of the XP bonus to work on my Warden and Minstrel. The Warden is questing in Dunland and went from level 68 to 71, while the Minstrel is in Moria and is now level 57 from 54 or 55. I also did a little work on my Hunter in Rohan, but he’s still level 79.

    I did run the Hytbold dailies once on my LM and figured out what was going on with not being able to rebuild more of Hytbold. It turns out there are 2 rebuild quest givers in each area, once for when you are an Ally to the faction the area is named for, and another for when you are Kindred. I am Kindred with the Sutcrofts, so the 2nd guy showed up and I spent the more than 100 Hytbold tokens I’d built up.  I am close to Kindred with 2 of the other factions and will continue working on it. Last week, my LM also finished the Eastern Rohan epic quest line, which ends with a bit of a whimper. The final prize is a 2nd Age Legendary Bridle for your horse, which is a great thing, but remember that the quest line in Great River gave us 2 Worn Symbols of Celebrimbor, so we could make 2 level 75 2nd Age Legendary Items. This Bridle seems like a letdown, though I’m sure the reasoning is that we should get all our really good stuff from the new raids (which I haven’t done, because nobody wants a Lore Master – they always call for healers or Captains).

    Overall, a very fun weekend in LOTRO. I really like the way Moria has been redone. It is much easier to get around and the quests tend to be better. I suppose it is a lot of work and not very cost effective for the dev team to redo all of the areas, but some facelifts, particularly in Enedwaith and Misty Mountains would make them more appealing. Moria needs more fast travel routes, too. It’s annoying to have to take a slow pony to Orc Watch or some of the other southern locations.

  • Got a War Steed for my Hunter in LOTRO

    Yesterday’s 10.02 patch to LOTRO fixed at least one of the annoying bugs I mentioned in my previous post: the ability to track Legendary Items now works properly again. I haven’t checked if the goats are still gliding their way across Dunland, Eregion, and Great River, but that’s a minor issue that just damages immersion, but doesn’t significantly impact the game. I have high hopes that it is fixed and will report later if it isn’t.

    I’ve been working hard on Tallhelm, my Hunter, to get him up to level 75 and into Rohan so he could get a War Steed. I finally managed to do so, and I like it. I also made him a level 75 First Age bow, since I got a Worn Symbol of the Elder King in a lootbox (perhaps the greatest lootbox ever?). The war steed skills for Hunter differ significantly from my Lore Master’s skills. The Hunter has a few more ranged damage skills, while the Lore Master has a health steal skill and a damage reflection buff. Perhaps the Hunter will get a heal skill later, but if not, then he will need to kill quickly and get out of trouble fast, while the Lore Master may have more ability to stay in the fight longer because of the heal ability. We’ll see how it goes, but so far, I’m very much enjoying having 2 characters that can use War Steeds and do the excellent mounted combat added to LOTRO with the Riders of Rohan expansion.

    My Lore Master has been busy with the Hytbold daily quests, and has rebuilt part of the town. Some of the quests are great, but others are terrible. I tried a race from Cliving about 4 or 5 times, but either kept being unable to find a race gate (pillar of light) or, in the last case, server lag meant it didn’t register when I went through it TWICE! So I gave up on that one. Another very frustrating one is climbing the tower in Eaworth. I got pretty far up last night, but fell near the top after about 10 minutes of trying. Gave that one up too. I like the mounted combat missions the best. In fact, I wish the devs would come up with mounted skirmishes. I’d love to do those over the conventional skirmishes any day (assuming they are good).

    As an experiment, I put the Send to Kindle button on the website. Why anyone would want to use it for this content is beyond me, but it’s neat and I’m a nerd, so it’s there. Enjoy!

  • Choose your favorite Free-To-Play MMO: Star Trek Online or Lord of the Rings Online

    Massively is having a vote today between my two favorite F2P MMOs: Lord of the Rings Online (LOTRO) and Star Trek Online (STO). I enjoy them both tremendously, as I think both have created compelling stories and fun content based on their respective universes, so I decline to vote one over the other (though frankly, I play LOTRO a bit more than I play STO).

    If you want to cast a vote, go here.

  • Guild Wars 2 is great, so why do I not love it?

    I picked up Guild Wars 2 when it was on sale at Amazon over Christmas, and have played it for a good few hours. I’m impressed by many things about the game, yet I don’t feel drawn into it and am not too compelled to play it. It’s an attractive game, and has a number of good features, but it just doesn’t grab me.

    I played and loved the original Guild Wars and got a fair way through the expansions, as well. The story was compelling – you start out in an idyllic world with a few tasks to do to learn about the potential classes (yes, you can try each class and then choose: how original!), then armageddon brought on by the Charr destroys human civilization and you need to fight for the survival of your race. The expansions also had compelling and interesting stories.

    Guild Wars 2 – not so much. There are clever bits, like each race/class combo seems to have a different initial quest line, but overall, it just doesn’t grab me. In addition, humans are nearly wiped out, and the Charr are featured prominently as a major character. I still have a bit of a problem with the Charr being heroes, though the lore claims they had the land before the humans came. Anyway, the story so far doesn’t make me have a strong desire to continue. This is in sharp contrast to, for example, Lord of the Rings Online, where we all know the main story and the devs expertly wove our quest line into the story of the Ring. Star Trek Online‘s story isn’t quite as good, but it is Star Trek and you get to fly a starship, and the story is still pretty good and filled with gifts to the fans.

    Technically, GW2 is strong in many areas and weak in others. It looks really great, better than any other MMO that I’ve seen, sometimes by a wide margin. Much of it is voiced and the voice acting is very good, which is an improvement over STO and LOTRO, where not much is voiced, though both are changing that with each new release. The combat is good and varies. I started out as a Charr Engineer (yes, I’m trying to overcome my prejudice against the Charr), which is neat, because I get guns and can make turrets. The problem was that as I progressed in level, I wasn’t able to do damage quickly, so it took a while to kill the baddies, so it was getting boring. I created a hunter of a plant-based race new to Tyria, and she can kick ass and take names. She can do good damage and is more fun to play. I haven’t tried the other classes and races, but I’d bet there are other classes that are more fun than others.

    The game has fewer skills than LOTRO and STO, in that you only get a 1-line quick bar. The first 5 skills are fixed, and you learn them as you get experience with attacks, so by level 5 or so, you can do a basic attack, perhaps a debuff, maybe an AOE attack, etc. The 6th skill slot starts as a health potion skill, though you can replace it with other skills as you learn them. Then you earn the other slots as you level up. Unfortunately, before long, you have several skills that you’d like to use and only one slot to put them in. And skills can’t be swapped in combat. So that seems bad.

    There is a fast travel system and it works well. The map is pretty good. The ability to share XP in kills is built in, so helping others is always a good idea. The remote looting present in LOTRO (since the Rohan release) isn’t present here, so you need to run to all the baddies you felled to pick up loot. Annoying. There’s also no voice chat in the game, which is surprising, disappointing, etc., but at least they didn’t put a crappy one in like that of Planetside 2. And I suppose most guilds will put their own chat server up.

    The game is quite dynamic, which is good. There are lots of group events that spawn as you wander around. They show up in your quest list and on the mini map automatically, so just join in the fun. That part is terrific and may be the best part of the game for me.

    I am not in a guild yet, though will probably try to join the guild a friend is in. I haven’t done any guild vs. guild or world vs. world play at this point, and I imagine they are fun, but will likely not be the biggest draw for me.

    So in short, GW2 is technically nifty, great looking, pretty fun, and just not all that compelling to me.

  • Loving the mounted combat in LOTRO Riders of Rohan

    The mounted combat in the latest Lord of the Rings Online expansion, Riders of Rohan, transforms the game in fun and interesting ways. When you are on your war steed, you have a new set of class-specific mounted skills. So my Lore-Master can shoot fireballs, stun enemies, and more, while Hunters can use bows from horseback, which I assume would rock! When you’re on the war steed, you’re harder to hit, and damage is distributed between you and your horse. There are skills to heal both of you, so that helps. The biggest issue with mounted combat is that the mounted skill require “power” (the blue bar) from the horse, rather than from you. This runs out fairly quickly, though there are traits to help and stances that conserve horse power (ha ha).

    Mounted combat against unmounted foes is nifty, because they have a hard time hitting you, while you hit them and the gallop away, then swing around for another pass. Mounted vs. mounted combat is a fun challenge, because the enemy has similar capabilities to yours, so it gets tougher. If the enemy hits you enough to dismount you, you’d better get back on quickly or else you’re dead. I got knocked off by a warband leader (mini-boss) and figured I’d make a stand from the ground. My health dropped so fast it wasn’t funny. I was able to re-mount the war steed and finish the fight, but it was quite a challenge.

    So mounted combat in LOTRO is great and highly recommended.

    The LOTRO devs have applied what they learned in Rohan to Moria. The areas around the 21st Hall and south are much improved. The open-tapping of enemies (meaning multiple people can get credit, encouraging us to help each other) and remote looting are there, as are location-based quests, including a bunch of new ones that are great. With many of these quests, you can turn them in anywhere, rather than having to trek back to the quest giver to get your reward. Great improvement, matching Guild Wars 2 and Star Trek Online.

    So LOTRO is a better game now than it has ever been. Nice work, Turbine!

  • Finished Diablo III

    I finished Diablo III last night and enjoyed the ending. Of course, as soon as I finished it, it suggested I start again in nightmare mode. Not bloody likely. I know of people that play games over and over again to get the platinum trophy or max achievement, but once I know how it ends, I can’t be bothered. I played through parts over Dragon Age Origins several times, because each origin story was unique and great, plus the origin affected later parts of the game.

    The only way I’ll revisit Diablo III is playing co-op if any of my friends get the game. But until then, it is shelved.

  • Diablo III is fun, but a bit too much work

    I have been mostly enjoying Diablo III lately, though I have been spending a fair bit of time playing LOTRO, too. LOTRO is still my comfortable, go-to game that is almost always fun and entertaining. I still keep playing the occasional A-List title, and my current one is Diablo III.

    I never finished Diablo I and Diablo II, but I enjoyed my time with both of them. Diablo III has great atmosphere and voice acting, decent, though limited graphics, and mostly fun gameplay. In Diablo III, you can choose to play one of several classes, including Barbarian, Demon Hunter, and more. I am playing a Wizard. Unlike previous Diablo games, where the two prominent status balls on the display showed your health and mana, for a wizard, they show health and arcane power. Arcane power is the stuff that powers Wizard attacks and spells, but it regenerates fairly quickly. Early in the game, I ran out often and had to run around a bit for it to regenerate so I could continue freezing, zapping, or otherwise nuking the enemies. Now, I rarely run out, because most of my battles end very quickly. I have the ability to wear a storm shield that zaps any enemies damaging me, so I often hear the cries of dying enemies even before they are onscreen. My primary and secondary attacks are also powerful ranged attacks that make sure most enemies never get close to me. If they do get close, I can freeze, then shatter them. So the combat is pretty awesome. I do occasionally die on some of the toughest bosses, but once I figure out how to avoid their attacks, they die pretty quickly. The mini-bosses tend not to last long under my withering attacks.

    So what do I mean about Diablo III being too much work? The two biggest problems I have with it are that it is way too click-oriented, so my poor hand can’t handle playing for too long, and the online login system that is required to play the game.

    In Diablo III, almost everything involves clicking the mouse. Movement? Yep, clicking, no WASD keys here. Attacks? Right and left mouse buttons. Changing camera view? Silly gamer, you can’t change the camera view, this is Diablo! Spells? They use number keys (1-4), but some of them require that you target with your mouse. Healing? The “Q” key. So, you end up clicking a lot, which is bad for your mouse hand. It isn’t quite as awful and stupid as Mass Effect 2’s planet scanning mechanic, but it isn’t too far behind. So take Diablo III in moderation and don’t overdo it.

    The online login system through Battle.Net is a serious pain in the butt. It is required to play the game, so you must create a Battle.Net account. Unfortunately, these Battle.Net accounts are under constant attack by hackers that want to break in and use your account for gold farmer advertising or more nefarious reasons (yes, WOW accounts seem to be linked to Battle.Net, so that attracts a lot of attention right there). Unfortunately, some scumbag gold farmer in China seems to have locked up the TallguyCalif account, even though I reported it to Blizzard months ago when I got the email that the account was created, so I had to use an alternate email address. I installed the game and played one evening, then the account was locked the next day, presumably because some hacker was trying to get in. So I connected the authenticator app on my iPad to the account and can now keep the hackers out, but it seems to require me to authenticate every couple of days, and if I don’t have my iPad next to me, I just switch to another game.

    So unlike most of the other good games I play, I can’t recommend you get Diablo III. It’s fun, but the hassles of Battle.Net and the carpal tunnel damage mean it is not worth spending much money for.

     

  • Fragmented gaming recently, but finished and loved Fable III

    I’ve been pretty busy recently, so have only had very fragmented gaming time. I did finish Fable III, however and really enjoyed it. The game was good, the voice acting superb, and the sense of humor throughout was terrific.

    Fable III started off pretty easily, with baddies almost never hurting you as you blast them with fire or guns or your hammer. Later on, though, they get faster and tougher and make the fights very challenging. The combat is very good, however, allowing you to quickly switch between magic, melee weapons (swords and hammers), and guns (rifles and pistols). Eventually, you can combine 2 types of magic to make nifty and powerful effects, which is a fun thing to try out.

    The characters in the game are great, but having John Cleese as your butler and trusted advisor totally rocks. The other voice acting is also terrific and includes many famous stars. The biggest problem with the game, in my opinion, is the constant chatter of the NPCs surrounding you, especially the store clerks. They are always yammering on about something or other, and what they yammer about may change based on whether you buy the store or do other things. It’s a nifty and dynamic scheme, but is a bit annoying.

    To a large extent, Fable III is a dumbed down Fable II, but that doesn’t really hurt it. Much of it is more streamlined than Fable II, and that makes it a little friendlier. The ability to zap back to your “sanctuary” at any point to change clothes or weapons is pretty nifty, as is the ability to buy and manage houses and repairs simply from the maps.

    “Houses and repairs, you say? I thought this was an action-ish RPG?” Indeed it is, but the way to get ahead is to invest in houses and stores so you can make gobs of money, which you will eventually need, but I won’t spoil anything by saying why. So, yes, buy every property you can afford and you will get rent coming in every 5 minutes.

    The game is not for kids, as it involves unsafe sex, STDs, pregnancy, and, apparently, orgies, though I managed to miss that. None of the above are graphic, however, so if your spouse walks in, you will only be embarrassed by the sound, not imagery.

    The game was great, but the ending lacked epic-ness. The final boss fight, and the path leading to it, were pretty trivial and almost boring. Perhaps the devs were told “SHIP IT!” and just found a quick way to wrap it up. But the ending is no worse than so many other games, so I won’t ding it too badly for that.

    So get Fable III and play it. It goes on sale on Steam occasionally, so get it there or on XBOX 360.

  • LOTRO Tour 9: Lone Lands

    In this video tour, we cross the Lone Lands from the Forsaken Inn to Ost Guruth, but in a roundabout way. The path takes us to the summit of Weathertop where the Hobbits encountered the Nazgul, then down a shortcut and back to the road. We encounter wargs, spiders, half-orcs, and more on the way to Ost Guruth.

     

  • LOTRO Tour 8: Bree to the Forsaken Inn

    Here I paid for a fast horse from the south gate of Bree to the Forsaken Inn at the start of the Lone Lands. Upon leaving South Chetwood, we can see the Midgewater Marshes, then the entrance to the Bree player housing area, and finally arriving at the Forsaken Inn, which clearly has seen better days.