Category: Games I’m Playing

  • Fragmented gaming recently, but finished and loved Fable III

    I’ve been pretty busy recently, so have only had very fragmented gaming time. I did finish Fable III, however and really enjoyed it. The game was good, the voice acting superb, and the sense of humor throughout was terrific.

    Fable III started off pretty easily, with baddies almost never hurting you as you blast them with fire or guns or your hammer. Later on, though, they get faster and tougher and make the fights very challenging. The combat is very good, however, allowing you to quickly switch between magic, melee weapons (swords and hammers), and guns (rifles and pistols). Eventually, you can combine 2 types of magic to make nifty and powerful effects, which is a fun thing to try out.

    The characters in the game are great, but having John Cleese as your butler and trusted advisor totally rocks. The other voice acting is also terrific and includes many famous stars. The biggest problem with the game, in my opinion, is the constant chatter of the NPCs surrounding you, especially the store clerks. They are always yammering on about something or other, and what they yammer about may change based on whether you buy the store or do other things. It’s a nifty and dynamic scheme, but is a bit annoying.

    To a large extent, Fable III is a dumbed down Fable II, but that doesn’t really hurt it. Much of it is more streamlined than Fable II, and that makes it a little friendlier. The ability to zap back to your “sanctuary” at any point to change clothes or weapons is pretty nifty, as is the ability to buy and manage houses and repairs simply from the maps.

    “Houses and repairs, you say? I thought this was an action-ish RPG?” Indeed it is, but the way to get ahead is to invest in houses and stores so you can make gobs of money, which you will eventually need, but I won’t spoil anything by saying why. So, yes, buy every property you can afford and you will get rent coming in every 5 minutes.

    The game is not for kids, as it involves unsafe sex, STDs, pregnancy, and, apparently, orgies, though I managed to miss that. None of the above are graphic, however, so if your spouse walks in, you will only be embarrassed by the sound, not imagery.

    The game was great, but the ending lacked epic-ness. The final boss fight, and the path leading to it, were pretty trivial and almost boring. Perhaps the devs were told “SHIP IT!” and just found a quick way to wrap it up. But the ending is no worse than so many other games, so I won’t ding it too badly for that.

    So get Fable III and play it. It goes on sale on Steam occasionally, so get it there or on XBOX 360.

  • LOTRO Tour 9: Lone Lands

    In this video tour, we cross the Lone Lands from the Forsaken Inn to Ost Guruth, but in a roundabout way. The path takes us to the summit of Weathertop where the Hobbits encountered the Nazgul, then down a shortcut and back to the road. We encounter wargs, spiders, half-orcs, and more on the way to Ost Guruth.

     

  • LOTRO Tour 8: Bree to the Forsaken Inn

    Here I paid for a fast horse from the south gate of Bree to the Forsaken Inn at the start of the Lone Lands. Upon leaving South Chetwood, we can see the Midgewater Marshes, then the entrance to the Bree player housing area, and finally arriving at the Forsaken Inn, which clearly has seen better days.

     

  • Fable III Missing Child mission

    I’m enjoying Fable III a lot. To some extent, it is a slightly dumbed-down Fable II, but so far, it is extremely well done, and the voice acting is superb (John Cleese, Ben Kingsley, Bernard Hill, Simon Pegg, and more)! I have only played a few hours, so haven’t done any flirting or marriage or anything, but I’m enjoying the triple thread of magic, guns, and swords.

    The video shows a mission where I needed to rescue a missing child. Once I found her, I needed to hold her hand to bring her back to her mother (with several attacks on the way). It turns out that the hand holding dynamic is used throughout the game to escort people, even adults of the same gender, so get used to it!

  • LOTRO Tour Part 6: Stock to Bree

    In my never ending quest to show just how big Middle Earth in LOTRO is, I’m continuing the tour, this time riding from Stock (in the Shire) to Bree.

    This is, of course, not the path the Hobbits took to Bree, as they went through the forest and met Tom Bombadil. Sometime, I will show that path as well, but it is a bit of a maze, so I thought it better to continue the tour in a simple manner first.

    I am horrified to see that I already did such a tour segment, but this is a new video and probably nicer…

  • Star Trek Online ground mission

    The best part, in my opinion, of Star Trek Online are the starship battles, but the ground missions are fairly good, as well. In most of them, you and your faithful Bridge Officers (BOFFs) fight enemies and scan things and fix broken things and generally save the planet. It is important to choose your BOFFs to have a wide range of skills available. Science officers can heal you and disable or slow enemies, while engineering officers refill your shields and summon turrets and generators to help with health and shields, and tactical officers throw grenades and can buff the team. All these are in addition to your skills.

    If you are playing as part of a team, then you and your teammates may end up with fewer BOFFs each on a particular mission, but not always. There are a few large ground battles where it is just you and other players against lots of enemies, but you don’t get the BOFFs to help you. Overall, it’s a pretty nice system and you’re never lonely when you have your BOFFs to talk to…

  • Star Trek Online: Space Battle using Chimera Heavy Destroyer

    Here is a movie of flying to a mission with slipstream drive and fighting a battle using my new Chimera Heavy Destroyer.

  • Finished Batman: Arkham Asylum – what a great game!

    After starting it twice before, I finally finished Batman: Arkham Asylum Game of the Year Edition, and what an amazing game it turned out to be. The story is good, the graphics are great, the exploring is fun, and the fighting is terrific. I was really surprised at just how much game there is – it kept going on and on, not in tedium, but always finding new ways to cause Batman trouble! Even the voice acting and background materials were good.

    This is a third person action game with very minor RPG elements (upgrades to abilities and gear), and it has great environments and looks. Most of the time, Batman is exploring parts of Arkham Asylum that has been take over by the criminals. Upon finding baddies, Batman must thump them. That starts out easy, but becomes quite a challenge towards the end. There are a few boss battles, including one with Bane, that throw in different moves, as head-on attacks are doomed to fail. The Poison Ivy battle was great fun and not easy. The final battle with Joker is quite the final exam, testing nearly all of Batman’s skills.

    And then there were the Scarecrow sequences. They are almost side-scrollers, but pretty awesome. Unfortunately, I got some crashes after those sequences. I ended up reading online that they were PhysX bugs, and sure enough, disabling PhysX solved the problem, though I’d like to have been able to leave it on, because PhysX did improve the atmosphere of the game.

    The game involves a great mix of skulking in the rafters and dropping down on hapless thugs and straight up fights against groups of enemies (or bosses). Sneaking is essential in many missions, and the game provides powerful tools to help Batman sneak (including “Detective Mode” in which you can see baddies through walls and vents and other objects of interest are highlighted).

    If you haven’t played Batman: Arkham Asylum, do it! It’s good fun!

  • Still playing Star Trek Online and Lord of the Rings Online

    So between finishing Deus Ex: Human Revolution and Gears of War 3 and being punished for thinking I could play Dark Souls, I have continued to play Star Trek Online (STO) and Lord of the Rings Online (LOTRO), because they are fun and comfortable.

    I am a charter subscriber to STO and have a lifetime membership, so I recently picked up a nifty attack ship they are giving as a lifetime member bonus. It is only for level 50 (Vice Admiral), but I finally got my latest Federation guy there, and it is a kick-ass ship. More stations and equipment slots than most, this more abilities, so that’s great fun! Plus it looks cool!

    This Federation character is in a fleet that was apparently abandoned by the old leader, so I took over fleet leadership. I am still thinking how to encourage the fleet to grow and become better, so more on that in future.

    I also have a Klingon character that is finally level 40 and was able to get a carrier, which isn’t quite as nifty as I’d hoped. It is fun to launch fighters to help deal with my foes, but the ship handles like it’s in molasses. I’ve only had about 20 minutes to play with it, so I may get used to it. My Klingon is an Engineer, so he’s used to cruisers that aren’t the swiftest things, but this is a bit slow.

    I still haven’t bought Riders of Rohan for LOTRO, so I’m not playing my level 75 Lore-Master, but I am working on leveling my Warden and Minstrel up to where Rohan will matter. I’m waiting for a sale on Rohan and will buy it then. The LOTRO kinship has also had a rapid decrease in online players since everyone hit level 75 and had their fill of Isengard. I hope things improve, because LOTRO is still an awesome game, and seems to be improving all the time.

  • After GOW3, Dark Souls Prepare to Die Edition!

    After I finished GOW3, I figured I should enjoy some punishment for a while, so I started Dark Souls: Prepare to Die Edition on the PC. Dark Souls, like its predecessor, Demon Souls, is a game that you love to hate or hate to love or some of both. It is amazingly atmospheric and absorbing, yet absolutely punishing and brutal. I don’t know of any game that can make me feel as wary and nervous as Dark Souls (and Demon Souls), yet gives a big sense of accomplishment and RELIEF after you make your way through a harrowing path to kill a boss. It really needs to be experienced, as no description can do it justice.

    First, a few words about the PC port of the game: absolute shit! Can I be more clear about that? The PC port is horrible. The only good thing about it is that it mostly works. When it starts, it isn’t in full screen mode, then it teases you that it can use the full monitor resolution (2560×1440 in my case), but then it turns out it really renders at about 1024×720 (even still, it doesn’t look terrible – the visuals are that good). Then, if you have any kind of game controller plugged in besides your Xbox 360 for Windows controller, it can’t find the Xbox controller. So I had to unplug my joystick, and finally the controller worked (and yes, you need to use a game controller for the game, as the keyboard and mouse are inadequate to the task). I know where is a user-coded patch that will improve the rendering quality, but I wanted to experience it as the devs intended. Turns out, I will apply that patch if I ever go back to continue the game.

    The game throws you into a scary world with little instruction, yet enough to get by. As I said, the game is incredibly atmospheric, so you really need to play it to understand. Right from the start, you kill some other undead (did I mention that you are undead? You are, but it can be fixed), and get a little cocky, since they are easy. Then you meet your first boss, where your choices are to run or die. Later, you will come back and kill him to progress in the game.

    As you kill enemies, you collect souls, which you can spend to level up and for weapons and other goodies. The problem is that if you die, you drop your collected souls where you died, and if you don’t recover them (i.e. you die again on the way back to where they are), they are gone forever. And you can’t save the game and try again. No, this is a punishing game that punishes attempts to explore or try new things (oops, you fell off that ledge: you died!). When playing this game, caution is the required stance. Always. Even if you are a badass, because the guy around the next corner may be able to kill you!

    The online play is fascinating. You can see messages left by other players, warning you of danger or telling you of a treasure. Sometimes, you can click their bloodstains and see their ghosts and how they died so you can avoid repeating their mistakes. In some situations, your world can be invaded by another player whose job is to kill you, but if you kill them, the reward is great (I haven’t experienced this in Dark Souls, but I got my ass handed to me a few times in Demon Souls). So it is a very unique and somewhat terrifying experience.

    After each death, you are respawned at the most recent bonfire you stopped at with all your collected souls removed and all the enemies put back into place. So even though you just fought your way through tons of baddies to get to the boss who thumped you, you have to do it all again. This is why I gave up on the game, at least for the moment. I will go back, however, because it is very compelling (and annoying).