Filling in the AssCreed gaps with Revelations

I finished Witcher 3 and enjoyed it a lot. I look forward to the release of the 2nd DLC so I can go back and enjoy even more Witcher. I’ve also been playing a fair bit of The Division, though my main character is only level 19. But I wanted to play another plot-based game, so I pulled Assassins Creed: Revelations from my vast unplayed-game collection.

AssCreed Revelations is the 3rd game featuring Ezio Auditore, first seen in AssCreed 2, so I call it AssCreed 2.75, since AssCreed 3 introduces a new protagonist (and I haven’t played 1 or 3 or the most recent ones, but I have played and really enjoyed 2, 2.5, and 4). This time, Ezio is in Constantinople (now Istanbul), and I love the way they portray the architecture of the city. One of my favorite parts of playing the Ezio series is exploring famous cities, including Florence, Rome, and finally Istanbul. The care that Ubisoft puts into the creation of these city models and the background text descriptions is terrific. It’s like a history lesson that I’m participating in and stabbing people (though only people that need stabbing).

The management of the team of Assassins to do side missions is a little tedious, though not bad, but the tower defense mode is just plain awful. I am doing my best to try to avoid it by not pissing off the Templars too much and bribing the Heralds to reduce my notoriety. Overall, though I’m enjoying the game, though I don’t actually expect any “revelations.” In fact, as with most of the AssCreed series, I expect to be at least as confused about the plot at the end of the game as I was at the start. Perhaps I’ll be pleasantly surprised, but I hear from friends that it is another cliff hangar and not much will be cleared up.


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