Started the Destiny King’s Fall Raid on Hard Mode

Last night, thanks to a great bunch of Guardians, I managed to take my roughly 300 light level Titan in the hard mode raid in Destiny. While I was clearly the weakest player, we managed to do quite well up to the Deathsinger sisters. So this is not an article about the raid per se, but rather about the crazy “random” number generator Bungie seems to have employed (much like the one in the old Dilbert cartoon that keeps repeating the same number over and over).

I started the raid with a 310 chest armor that I’d managed to get my first time in the normal raid (lucky!) and a 303 raid hand cannon. I also had 310 exotic arms on for a while, but had to switch them out so I could don Saint-14’s helmet for the actual combat portions. Since all my other items were in the 290s, the best I could do was either 299 or 300, depending on what gun I needed (my sniper was low 290s, sadly).

So at the totems, I got nothing interesting, but I don’t think anyone else did either. The Warpriest dropped two machine guns. Yes, two machine guns, one 305 and one 314. I presume that’s because I was getting the normal and hard loot at the same time, but seriously, two machine guns? Then, Golgoroth dropped two chest armor pieces, one 315 and one 305. Well, I was already wearing a 310, so this was the least helpful to my overall light level, but I’ll take it, since now my other characters can infuse stuff up to over 300.

Because my light was so low, I wasn’t good at keeping Golgoroth’s gaze, as the multitude of death balls he was shooting at me quickly killed me. So I was able to jump down and somewhat help kill him from the puddle of goo. I was almost always the lowest damage dealer to the bosses in the raid, sometimes only by a little, but always about half the damage of the highest players. So light level really does make a big difference. I died more easily too, as my armor was less effective.

So now, the Deathsingers. I got picked to be the jumper at least 6 times in a row! No randomness there – the damn game was totally out to get me. And while I tended to make the jumps okay, I kept getting turned around once I slammed the first sister, so I was slow getting to the rest of the team to protect them with the aura. So it went badly and was freaking stupid that it kept choosing me rather than a more capable Guardian. I had to leave before we could succeed, which likely greatly increased the chances for the rest of the team.

So thanks to a very supportive and friendly (and very capable) team, I managed to experience a lot of the hard mode raid, which was great. On the other hand, the crazy duplication in drops and repetition in the selection of the jumper make me think Bungie has it out for me. Oh well, they have it out for you too, so at least I’m not alone.


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